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168 points okeumeni | 6 comments | | HN request time: 1.002s | source | bottom
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thought_alarm ◴[] No.1798654[source]
But the iPhone and iPad aren't priced at a premium.

Anyway, it's a mistake pit Google against Apple. The real battle will be between Google and Microsoft for the exact same hardware manufacturers and sales channels. (Meanwhile, you can buy an iPad from an Apple Store or from Walmart without any carrier involvement).

Google hasn't managed the fragmentation problem very well, they haven't done enough to control the quality the Android OS between carriers and manufacturers, and they've utterly mismanaged the Android Market. I'm no fan of Microsoft or WinMo 7, but I expect Microsoft to do a much better job at addressing all of those issues.

Microsoft can also leverage their Zune desktop software.

And Microsoft's development tools are generally very popular with developers. I've done some work with WPF and I found it very impressive and I would expect their Phone SDK to be of similar quality. On the other hand, even though I generally like Java I'm finding the move from iPhone development to Android development to be a depressing step backwards both in terms of the dev tools and especially the SDK.

Then again, it is Microsoft we're talking about. It may take them another 3 or 6 years to get it right.

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naner ◴[] No.1798742[source]
And Microsoft's development tools are generally very popular with developers.

Yes, very popular with .NET developers. That's the problem with Microsoft, everything is coupled together and isolated from anything non-Microsoft. You're usually either a .NET developer or an everything-else developer. Everyone else has free development tools/environments. Everyone else has vibrant online communities. Everyone else shares and collaborates with open source projects (strategically at least).

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_delirium ◴[] No.1798908[source]
Apple is fairly similar on that front. If you want to develop iPhone apps, you have to buy into the whole stack: XCode on OS X on a Mac.

(Well, technically it's possible to target the iPhone via other methods, but they're not easy or supported, or in some cases even legal.)

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1. naner ◴[] No.1799391[source]
Well... Microsoft is a little more weird. The company still freaks out over open source. And when they "officially" started endorsing some open source, it was in the context of their own open source licenses and their own open source hosting website.

Then they try and develop web technology, Silverlight, that is better than Flash by technical standards but is so entrenched in Microsoft-land that hardly anyone wants to do anything with it. You can't author anything for it when using Apple and Linux doesn't even get a runtime (Mono doesn't count, can never be feature-complete).

Apple doesn't seem quite the same. A lot of Apple developers are active in other developer communities. Microsoft developers seem to stick to Microsoft technologies. Perhaps this is because Microsoft has their own implementation of almost everything.

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2. bad_user ◴[] No.1799965[source]
> "Silverlight, that is better than Flash by technical standards but is so entrenched in Microsoft-land that hardly anyone wants to do anything with it"

This is more to do with Flash being a defacto standard than anything else. I've been a Linux user since 10 years ago, and I haven't forgotten the piss-poor support of Adobe for Flash on Linux.

Heck, they finally decided to start porting Flash to Linux because of competition with Silverlight.

> "Mono doesn't count, can never be feature-complete"

Of course Mono counts, and compared to open-source Flash clones, it is in a far better shape.

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3. nailer ◴[] No.1800087[source]
Sorry,, modded you down accidentally. Totally agree about moonlight, silver light content won't even point your browser to moonlight plugin on linux.
4. metageek ◴[] No.1800151[source]
I've been a Linux user since 10 years ago, and I haven't forgotten the piss-poor support of Adobe for Flash on Linux.

Hard to forget it when it won't go away. No 64-bit plugin, no accelerated video. (Their explanation that there are too many video acceleration APIs was pretty weak: if they adopted one, it would become the standard.)

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5. _delirium ◴[] No.1801000{3}[source]
There's finally a 64-bit plugin (for all 3 major OSs), though it's still an "Adobe Labs" offering rather than part of the main product: http://labs.adobe.com/technologies/flashplayer10/
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6. metageek ◴[] No.1803709{4}[source]
Thanks, I'll take a look. I'd love to be able to do without npwrapper.