Or 128K of ram and 400 kb disk for that matter.
Or 128K of ram and 400 kb disk for that matter.
The EGA (1984) and VGA (1987) could conceivably be considered a GPU although not turning complete. EGA had 64, 128, 192, or 256K and VGA 256K.
The 8514/A (1987) was Turing complete although it had 512kB. The Image Adapter/A (1989) was far more powerful, pretty much the first modern GPU as we know them and came with 1MB expandable to 3MB.
The PGC was kind of a GPU if you squint a bit. It didn't work the way a modern GPU does where you've got masses of individual compute cores working on the same problem, but it did have a processor roughly as fast as the host processor that you could offload simple drawing tasks to. It couldn't do 3D stuff like what we'd call a GPU today does, but it could do things like solid fills and lines.
In today's money the PGC cost about the same as an RTX PRO 6000, so no-one really had them.