Also, thank you for you tutorials. I have stumbled on some of them too.
Also, thank you for you tutorials. I have stumbled on some of them too.
A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io.
[1] - https://story.tuzemec.com (not very mobile friendly)
[2] - https://phaser.io
The functionality to export directly to lua source files was a particular treat, though there are probably situations where you'd want to still just use json or one of the other formats supported by Tiled even when working in a lua project.
It's a bit vague in some places (I'm still not exactly sure how parallax is supposed to be implemented) but absolutely worthwhile.
There's also a character generator with plenty of options to choose from:
https://liberatedpixelcup.github.io/Universal-LPC-Spriteshee...
https://doc.mapeditor.org/en/latest/manual/layers/#parallax-...
These docs do seem to go more in depth about the canonical values related to parallax that Tiled offers though.
i scanned the site and pdf. looks cool
I always wondered why art is never licensed like software. There is a plethora of free software but I thought very little similarly licensed art. In fact, I think it's just that I wasn't looking. There's lots of it around.
Thank you for sharing.