1. Sun's JavaStation, 2. ARM's Jazelle, ??? 3. Profit!
We did see a recent attempt to do hardware-based memory management again with Vypercore, but they ran out of money.
I think part of the problem with any performance-related microarchitectural innovation is that unless you are one of the big players (i.e. Qualcomm, Apple, Intel, AMD, Nvidia) then you already have a significant performance disadvantage just due to access to process nodes and design manpower. So unless you have an absolutely insane performance trick, it's still not going to make sense to buy your chip.
It's an implementation of the Java virtual machine in hardware, also FPGA-based, see chapter 7.1 Hardware Platforms.
[0] https://backend.orbit.dtu.dk/ws/files/4127855/thesis.pdf
It simply defaults to an open world where you could just load a class from any source at any time to subclass something, or straight up apply some transformation to classes as they load via instrumentation. And defaults matter, so AOT compilation is not completely trivial (though it's not too bad either with GraalVM's native image, given that the framework you use (if any) supports it).
Meanwhile most "AOT-first" languages assume a closed-world where everything "that could ever exist" is already known fully.
https://en.wikipedia.org/wiki/Excelsior_JET
https://www.ptc.com/en/products/developer-tools/perc
https://www.aicas.com/products-services/jamaicavm/
It is now getting adopted because GraalVM and OpenJ9 are available for free.
Also while not being proper Java, Android does AOT since version 5, mixed JIT/AOT since version 7.
EDIT: Fixed the sentence regarding Android versions.
I’m happy to drop a fixed 200e/mo on Claude but I’d never sign paperwork that required us to track user installs and deliver $0.02 per install to someone
GraalVM native images certainly are being adopted, the creation of native binaries via GraalVM is seamlessly integrated into stacks like Quarkus or Spring Boot. One small example would be kcctl, a CLI client for Kafka Connect (https://github.com/kcctl/kcctl/). I guess it boils down to the question of what constitutes "taking off" for you?
But it's also not that native images are unambiguously superior to running on the JVM. Build times definitely leave to be desired, not all 3rd party libraries can easily be used, not all GCs are supported, the closed world assumption is not always practical, peak performance may also be better with JIT. So the way I see it, AOT compiled apps are seen as a tactical tool by the Java community currently, utilized when their advantages (e.g. fast start-up) matter.
That said, interesting work is happening in OpenJDK's Project Leyden, which aims to move more work to AOT while being less disruptive to the development experience than GraalVM native binaries. Arguably, if you're using CDS, you are using AOT.
But its target market wasn't "faster java". Instead Jazelle promised better performance than an interpreter, with lower power draw than an interpreter, but without the memory footprint and complexity of a JIT. It was never meant to be faster than a JIT.
Jazelle made a lot of sense in the early 2000s where dumb phones where running J2ME applets on devices with only 1-4MB of memory, but we quickly moved onto smartphones with 64MB+ of memory, and it just made more sense to use a proper JIT.
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JavaStation might as well been vaporware. Sure, the product line existed, but the promised "Super JavaStation" with a "java coprocessor" never arrived, so you were really just paying sun for a standard computer with Java pre-installed.
That’s held for decades though I think it only really worked when computers where doubling in speed every 12-18 months, for a while they scaled horizontally (more cores) over radical IPC improvements so we might see the rise of proper co-processors again (but nothing stops the successful ones getting put on die, like Strix Point is already heading).
But having Java bytecode as the actual instruction set architecture doesn't sound too useful. It's true that any modern processor has a "compilation step" into microcode anyway, so in an abstract sense, that might as well be some kind of bytecode. But given the high-level nature of Java's bytecode instructions in particular, there are certainly some optimizations that are easy to do in a software JIT, and that just aren't practical to do in hardware during instruction decode.
What I can imagine is a purpose-built CPU that would make the JIT's job a lot easier and faster than compiling for x86 or ARM. Such a machine wouldn't execute raw Java bytecode, rather, something a tiny bit more low-level.
I think there's some disconnect between how people imagine GCs work and how the JVMs newest garbage collectors actually work. Rather than exacting a performance cost, they're more often a performance boost compared to more manual or eager memory management techniques, especially for the workloads of large, concurrent servers. The only real cost is in memory footprint, but even that is often misunderstood, as covered beautifully in this recent ISMM talk (that I would recommend to anyone interested in memory management of any kind): https://youtu.be/mLNFVNXbw7I. The key is that moving-tracing collectors can turn available RAM into CPU cycles, and some memory management techniques under-utilise available RAM.
That said, I do see opportunities to add “assistance hardware” to commodity architectures. Given the massive shift to managed runtimes, all of which use GC, over the last couple decades, it’s shocking to me that nobody has added a “store barrier” instruction or something like that. You don’t need to process Java in hardware or even do full GC in hardware, but there are little helps you could give that would make a big difference, similar to what was done with “multimedia” and crypto instructions in x86 originally.
This is approximately exactly what Azul Systems did, doing a bog-standard RISC with hardware GC barriers and transactional memory. Cliff Click gave an excellent talk on it [0] and makes your argument around 20:14.
This.
> What I can imagine is a purpose-built CPU that would make the JIT's job a lot easier and faster than compiling for x86 or ARM. Such a machine wouldn't execute raw Java bytecode, rather, something a tiny bit more low-level.
My prediction is that eventually a lot of software will be written in such a way that it runs in "kernel mode" using a memory-safe VM to avoid context switches, so reading/writing to pipes, and accessing pages corresponding to files reduces down to function calls, which easily happen billions of times per second, as opposed to "system calls" or page faults which only happen 10 or 20 million times per second due to context switching.
This is basically what eBPF is used for today. I don't know if it will expand to be the VM that I'm predicting, or if kernel WASM [1] or something else will take over.
From there, it seems logical that CPU manufacturers would provide compilers ("CPU drivers"?) that turn bytecode into "microcode" or whatever the CPU circuitry expects to be in the CPU during execution, skipping the ISA. This compilation could be done in the form of JIT, though it could also be done AOT, either during installation (I believe ART in Android already does something similar [0], though it currently emits standard ISA code such as aarch64) or at the start of execution when it finds that there's no compilation cache entry for the bytecode blob (the cache could be in memory or on disk, managed by the OS).
Doing some of the compilation to "microcode" in regular software before execution rather than using special CPU code during execution should allow for more advanced optimisations. If there are patterns where this is not the case (eg, where branch prediction depends on runtime feedback), the compilation output can still emit something analogous to what the ISAs represent today. The other advantage is of course that CPU manufacturers are more free to perform hardware-specific optimisations, because the compiler isn't targeting a common ISA.
Anyway, these are my crazy predictions.
[0] https://source.android.com/docs/core/runtime/jit-compiler
[1] https://github.com/wasmerio/kernel-wasm (outdated)
There are also load and store barriers which add work when accessing objects from the heap. In many cases, adding work in the parallel path is good if it allows you to avoid single-threaded sections, but not in all cases. Single-threaded programs with a lot of reads can be pretty significantly impacted by barriers,
https://rodrigo-bruno.github.io/mentoring/77998-Carlos-Gonca...
The Parallel GC is still useful sometimes!
Commercial licensing is simply a variable cost, and if there is another FOSS option most people will make the right call. Some commercial licenses are just Faustian bargains, that can cost serious money to escape. =3
Now it is FOSS all the way... lesson learned... =3