Can you do yourself a favor and look at the source code and tell me why you think MCP is necessary here?
I mean you just took some examples and went "See MCP!" without any actual understanding of what that code is doing.
All of these have underlying API's that have exactly ZERO need for MCP. All of this functionality already exists and can be used with LLM's.
* https://help.ableton.com/hc/en-us/articles/209072009-Install...
* https://docs.blender.org/api/current/info_quickstart.html
* https://docs.unity3d.com/6000.2/Documentation/ScriptReferenc...
The most hilarious quote from one of those projects:
>The proxy server is required because the public facing API for UXP Based JavaScript plugin does not allow it to listen on a socket connection (as a server) for the MCP Server to connect to (it can only connect to a socket as a client).
Maybe that should have been the sign that this was completely unnecessary and stupid?
>Do you know of another way you can control all of those applications via LLMs?
Seriously. This becoming a bad joke. I mean conceptually, what did you think was happening here? MCP was just magically doing something that didn't already exist before?
It's a waste of effort and time. Do not use MCP.