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Steam Machine

(store.steampowered.com)
1173 points davikr | 1 comments | | HN request time: 0.227s | source
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teroshan ◴[] No.45903562[source]
https://store.steampowered.com/sale/steamframe [1]

> Steam Frame is a PC, and runs SteamOS powered by a Snapdragon® 8 Series Processor. With 16GB of RAM, Steam Frame supports stand-alone play on a growing number of both VR and non-VR games without needing to stream from your PC.

So Steam + Proton works on aarch64? Is this something already available/supported, or is this an announcement?

[1] Steam Frame, which is the VR Headset releasing alongside the Steam Machine. Dedicated discussion here https://news.ycombinator.com/item?id=45903325

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jasonjmcghee ◴[] No.45903782[source]
Wow this looks great. Foveated streaming, great resolution, wireless, 144hz, looks much more comfortable... As much as I want this, I feel like it'll end up being a really cool thing that just sits on the shelf.

Edit: foveated streaming, not rendering

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erxam ◴[] No.45904066[source]
Maybe they've cracked the code with the dongle? Usually, you either have to invest both time and money into setting up the perfect streaming network, deal with annoying cables or resign yourself to inferior on-device game versions. The ergonomics matter more than you'd think.

But if it's a very easy plug-n-play type deal to run SteamVR games (and on Linux!), that's a huge ergonomic improvement. Don't have to think too much about whether everything is running correctly or what-have-you.

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1. mavamaarten ◴[] No.45906475[source]
If it's just plug and play and works well, it'd be brilliant. I have experimented a lot with a couple or wifi dongles I had lying around and setting up a hotspot, but honestly I could never get it to work well.

Streaming VR content is just so sensitive. I have a good cabled network but even a simple switch introduced noticeable lag spikes. In the end I have a separate router that I just connect straight to my PC, and then I share my wifi connection through my PC to that network. A whole silly setup just to minimize latency and packet loss. If that could be replaced with a simple USB dongle I'd be amazed.