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112 points Doches | 1 comments | | HN request time: 0.219s | source
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montebicyclelo ◴[] No.45897696[source]
As a hobbyist, shaders is up there as one of the most fun types of programming.. Low-level / relatively simple language, often tied to a satisfying visual result. Once it clicks, it's a cool paradigm to be working in, e.g. "I am coding from the perspective of a single pixel".
replies(2): >>45897737 #>>45901969 #
lukan ◴[] No.45897737[source]
I found them fun once they work, but if something did not work, debugging them I did not enjoy so much.
replies(3): >>45898097 #>>45900586 #>>45906143 #
1. thegrim33 ◴[] No.45906143[source]
Well in the GL/Vulkan world there's finally functionality now in recent years for printf output from shaders, which finally fixes the issue. I'd assume DirectX probably also has something similar but I don't work with it so I don't know.