I'm not sure you can write a simple example in Python, because Rust's future's architecture and Python's is different. `futurelock` is an issue of cancellation safety which is a stranger concept (related to finalizers, but not in the way OP has described).
Personally, I think `tokio::select!` is dangerous and I don't use it my code - it's very easy to deadlock yourself or create weird performance issues. I think the interface is too close to Go and if you don't understand what is going on, you can create deadlocks. That said, even if you avoid `tokio::select!`, I think cancellation safety is one of those dragons that exist in async rust.