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219 points zdw | 1 comments | | HN request time: 0.001s | source
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7373737373 ◴[] No.45897366[source]
Does this finally fix the shitty audio quality when using a wireless headset's microphone?
replies(7): >>45897401 #>>45897645 #>>45897675 #>>45898017 #>>45898237 #>>45898643 #>>45899129 #
hanikesn ◴[] No.45897645[source]
https://techcommunity.microsoft.com/blog/windowsosplatform/c...

This can already be done with LE audio, support is coming slowly.

replies(1): >>45899140 #
jofzar ◴[] No.45899140[source]
I can't believe in that blog they use a simulated video. How hard is it Microsoft to have literally someone talking in a mic connected to two different laptops seriously.
replies(2): >>45899499 #>>45900602 #
gjsman-1000 ◴[] No.45899499[source]
It isn’t.

It’s that when you have legal agreements with guilds and unions, even produced promotional material can be considered a production requiring minimum staff (I.e. makeup, camera technician, etc.) On productions, any person wearing multiple hats is tightly controlled.

A cartoon I watched growing up ran into this when they needed to insert live action, so they deliberately recorded at 1 FPS for that episode to make it ineligible for budget reasons (https://phineasandferb.fandom.com/wiki/Tri-Stone_Area).

If you’re ever wondering why a company can’t do something simple and obvious, it’s probably due to a legal agreement.

replies(1): >>45902251 #
rat9988 ◴[] No.45902251[source]
Weird tangent here. Nobody expects software engineers to participate in a promotional video for their product.
replies(1): >>45902601 #
1. ashtakeaway ◴[] No.45902601[source]
Weird response here. Everyone expects at least some level of marketing for their software product to perform financially.