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798 points bertman | 118 comments | | HN request time: 0.878s | source | bottom
1. Tabular-Iceberg ◴[] No.45899963[source]
I remember when QuickTime came out in 1991 and it was obvious to everyone that video should be copied, pasted and saved like any arbitrary data.

It's absolutely insane to me how bad the user experience is with video nowadays, even video that's not encumbered by DRM or complex JavaScript clients.

replies(13): >>45900417 #>>45900487 #>>45900707 #>>45900818 #>>45900981 #>>45901051 #>>45901059 #>>45901071 #>>45901279 #>>45902069 #>>45902135 #>>45903125 #>>45903505 #
2. throwaway94275 ◴[] No.45900417[source]
1991 was the vibrant, exciting, crazy "adolescence" of the PC age and well into the period where it was cool to have a desktop PC and really learn about it.

Phones are dominant now and have passed the PC generation by - in number, not capability. The concept of copy/paste/save for arbitrary data lives on for the non-tech masses only in the form of screenshots and screen recording features.

replies(5): >>45900727 #>>45901044 #>>45901722 #>>45901743 #>>45902865 #
3. psychoslave ◴[] No.45900487[source]
Yes, I see Youtube going deep into enshitiffication. On my Macbook this morning with a FF-dev edition it just stopped to work this morning. Don't know if it's related to the fact I tried to install an extension to "force H264" on my Ubuntu box. On the latter fans started to go crazy as soon as I open a single youtube tab lately and a quick research led me there.

Actually at this point the only thing that makes the good old aMule a bit less inconvenient to my own expectations are

- it's missing snippet previews

- it doesn't have as many resources on every topic out there.

replies(3): >>45900892 #>>45901237 #>>45907725 #
4. guardian5x ◴[] No.45900707[source]
Back then, the focus was on optimising for the user. Now, however, companies prioritise their own interests over the user.
replies(3): >>45900912 #>>45901496 #>>45903090 #
5. fragmede ◴[] No.45900727[source]
"Fitting into my pocket so I can use it in line at the post office" is a capability that desktop PCs have yet to manage to achieve.
replies(7): >>45900842 #>>45900917 #>>45900937 #>>45900984 #>>45901637 #>>45901806 #>>45902009 #
6. thijson ◴[] No.45900818[source]
I was just reading how ATSC 3 (over the air TV) is kind of stalling because they added DRM fairly late in the roll out. Several people bought receivers that are now incompatible.
replies(2): >>45901708 #>>45904615 #
7. zvitiate ◴[] No.45900842{3}[source]
My GPD pocket 4 fits into really large cargo pants if that counts lol, and there is the micropc2 too that’s even smaller :p
replies(1): >>45900985 #
8. kawsper ◴[] No.45900892[source]
It’s not just you. My Firefox, with no extensions, have struggled on YouTube the past weeks.

Sometimes I can’t even click on the front page, sometimes when I open a video it refuses to play.

I don’t know what’s up, but it works in chrome.

replies(3): >>45901058 #>>45902814 #>>45906112 #
9. vladms ◴[] No.45900912[source]
Indeed, the good old days when "optimizing for the user" got us... Windows 3.1 (release date April 6, 1992 , ref https://en.wikipedia.org/wiki/List_of_Microsoft_Windows_vers...) or the first version of Linux - which I did not have the honor to use but I can imagine how user friendly it was considering what I ended up using couple of years later (https://en.wikipedia.org/wiki/History_of_Linux)

/s

replies(2): >>45901109 #>>45901592 #
10. throw-qqqqq ◴[] No.45900917{3}[source]
But are DRM and poor user experiences hard requirements for something to fit in your pocket?

Otherwise, I don’t think I get your point - maybe you could clarify?

replies(1): >>45901110 #
11. lenkite ◴[] No.45900937{3}[source]
"Fitting into my carry-bag so I can use it in line at the post office" is already possible for a PC and many people do it all the time.
replies(1): >>45901148 #
12. physicsguy ◴[] No.45900981[source]
Remember RealPlayer? Grainy 128 x 128 streamed videos in 1998!
replies(3): >>45901098 #>>45901511 #>>45902411 #
13. dotnet00 ◴[] No.45900984{3}[source]
Handhelds like the Steam Deck are PCs and can fit in some pockets :P
14. fragmede ◴[] No.45900985{4}[source]
Oh fuck you, I didn't have the $1,500 I just spent on Amazon for one of those! I've been waiting forever for them to make one with a finger print sensor, and I thought you were responding to a different comment so I looked it up and thank you :)
15. littlestymaar ◴[] No.45901044[source]
long press -> save image/video is perfectly supported on a phone, it's just content diffusion platform that arbitrarily restrict it.
replies(2): >>45901092 #>>45901280 #
16. Aurornis ◴[] No.45901051[source]
> It's absolutely insane to me how bad the user experience is with video nowadays, even video that's not encumbered by DRM or complex JavaScript clients.

The video experience for typical video files is great these days compared to the past. I think you may be viewing the past through rose colored glasses. For years it was a pain to deal with video because you had to navigate third party players (remember Real Player?), Flash plugins, and sketchy codec pack installs from adware infested download sites. If you were tech support for friends and family during that era, it was common to have to remove adware, spyware, and other unwanted programs after someone went down the rabbit home of trying to install software to watch some video they found.

The modern situation where your OS comes with software to play common files or you can install VLC and play anything is infinitely better than the past experience with local video.

replies(6): >>45901175 #>>45901242 #>>45901259 #>>45901566 #>>45901712 #>>45902619 #
17. reaperducer ◴[] No.45901059[source]
I remember when QuickTime came out in 1991 and it was obvious to everyone that video should be copied, pasted and saved like any arbitrary data.

I remember when VCR's came out and everyone would take TV shows and share them with their friends.

By now we should be able to share video on SD Cards that just pop into a slot on the top of the TV, but the electronics companies are now also the content companies, so they don't want to.

replies(1): >>45901468 #
18. z500 ◴[] No.45901058{3}[source]
I also had it stop working completely. I thought they finally wised up to my adblocker, but I decided to finally install that update I had been sitting on for a while and it just started working again
19. usrbinbash ◴[] No.45901071[source]
> It's absolutely insane to me how bad the user experience is with video nowadays

Has nothing to do with video per se. Normal embeddings, using the standard `<video>` element and no unnecessary JS nonsense, still work the same way they did in the 90s: Right click the video and download it, it's a media element like any other.

The reason why user experience is going to shite, is because turbocapitalism went to work on what was once The Internet, and is trying to turn it into a paywalled profit-machine.

replies(6): >>45901097 #>>45901124 #>>45901236 #>>45901343 #>>45901729 #>>45902520 #
20. ajsnigrutin ◴[] No.45901092{3}[source]
You can't even make a screenshot if the app doesn't allow it. Phones are broken. (well, the OS on them is).
21. Aurornis ◴[] No.45901097[source]
> still work the same way they did in the 90s: Right click the video and download it, it's a media element like any other.

I’m so confused reading these comments. Did everyone forget RealPlayer? Flash videos? All of the other nonsense we had to deal with to watch video on the internet?

replies(1): >>45901223 #
22. reaperducer ◴[] No.45901098[source]
Remember RealPlayer? Grainy 128 x 128 streamed videos in 1998!

I remember when someone slapped a big "Buffering" sign over the Real Networks logo on the company's building in Seattle.

23. noir_lord ◴[] No.45901109{3}[source]
There are myriad ways to optimise for the user, user friendliness is only one of them.

As the old joke went "Unix is user friendly, it's particular about who its friends are".

24. fragmede ◴[] No.45901110{4}[source]
throwaway94275 wrote:

> Phones are dominant now and have passed the PC generation by - in number, not capability.

And I'm saying phones have passed PCs in capabilities. Don't put words in my mouth, not all of them, obviously. I'm just pointing out that a desktop with a 5090 and 42" widescreen monitor doesn't fit in my pocket, and that fitting into my pocket is a capability that some people value.

25. nurettin ◴[] No.45901124[source]
Technically, you can profit off of ad revenue and subscriptions without exploiting the labour of your workers, so in this particular case it has nothing to do with the economic regime. Enshittification is its own thing.
26. fragmede ◴[] No.45901148{4}[source]
That's not remotely true. The only person I've ever seen in public using something like https://www.newegg.com/p/3C6-018V-01637 to STAND in line while using a laptop is me.
replies(1): >>45901311 #
27. Tabular-Iceberg ◴[] No.45901175[source]
I'm absolutely not viewing the past through rose colored glasses. RealPlayer was a dumpster fire, but that came later.

I could hold shift and drag on the timeline to select, copy, then paste it into a document or another video. I can't do that with VLC today. Apple removed the feature in later releases too.

replies(3): >>45901319 #>>45901327 #>>45902319 #
28. LaGrange ◴[] No.45901223{3}[source]
RealPlayer was 1995, so a few years later, and arguably was a start of the trend of enshittification. Flash videos was around the times things really got bad.

That does mean we go, essentially:

Step 1: We barely have video at all.

Step 2: Everything is terrible.

29. demetris ◴[] No.45901236[source]
The standard video element is really nice:

https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/...

I have used it on a couple of client sites, and it works really well.

You can even add a thumbnail that shows before the video starts downloading/playing (the poster attribute). :-)

30. irthomasthomas ◴[] No.45901237[source]
I've got a fresh install of endeavouros/arch and yt is horribly slow now. The upside is I've reduced my usage of the site.

Oh and it's not working at all on my desktop with the same setup, it's telling me to disable ad block. I'd rather give up yt.

31. morshu9001 ◴[] No.45901242[source]
That's if you weren't using a Mac
replies(2): >>45902432 #>>45907842 #
32. ◴[] No.45901259[source]
33. morshu9001 ◴[] No.45901279[source]
Around 2012?, I had some extension that forced YouTube videos to play with Quicktime in-browser, which was leaner. Original file, no conversion.
34. Tabular-Iceberg ◴[] No.45901280{3}[source]
No, it's also iOS that's arbitrarily restricting it. I opened a bare .webm directly in Safari and got nothing on long press and nothing in any of the control widgets to save it.
replies(1): >>45904714 #
35. NewsaHackO ◴[] No.45901311{5}[source]
That looks like something a dweeb would use, I want one
36. j1elo ◴[] No.45901319{3}[source]
You're not viewing the past with rose colored glasses. You're just viewing the past. We had simpler codecs with simpler computational complexities. Holding Shift and selecting a chunk of a video to copy was simple because videos were mostly a succession of independently compressed frames. Nowadays, we have forward- and backward- dependant frames, scene detection, and lots of other very advanced compression techniques.

There are whole projects striving to provide a reliable way to just cut videos without having to recode [1] and after years the results are mixed and only working for very specific codecs; no wonder Apple decided that doing the same, to their quality standards of the time, was not worth the effort or a secondary feature that was not in scope.

[1]: https://github.com/mifi/lossless-cut

replies(2): >>45901611 #>>45902846 #
37. mmh0000 ◴[] No.45901327{3}[source]
What you’re describing with QuickTime was a proprietary nightmare that didn’t even work correctly across Apple products, let alone Microsoft or Linux.

Today with modern tools like VLC or MPV and ffmpeg nearly anything can be viewed, streamed, or locally saved by your average user with basic Google search skills.

And the number of free and paid video editing tools as far beyond what we ever had in the past.

Then there’s the vast improvement in codecs. It’s quite insane that we can have a feature length - 4k video with 8 channel audio in a 3GiB file.

The only problem about the modern world is streaming companies who purposely degrade the experience for money. And the solution is simply to fly the pirate flag high.

replies(3): >>45901723 #>>45901828 #>>45902740 #
38. jsheard ◴[] No.45901343[source]
Plain <video> elements are easy to download, but not great for streaming, which is what most people are doing nowadays. Much of the JS complexity that gets layered on top is to facilitate adaptive bitrate selection and efficient seeking, and the former is especially important for users on crappier internet connections.

I'm not a fan of how much JS is required to make all that work though, especially given the vast majority of sites are just using one of two standards, HLS or DASH. Ideally the browsers would have those standards built-in so plain <video> elements can handle them (I think Safari is the only one which does that, and they only do HLS).

replies(2): >>45901896 #>>45901919 #
39. crtasm ◴[] No.45901468[source]
You can plug a USB drive with videos on into a lot of TVs I've encountered over the years. Due to limited container/codec support I rarely made use of it though.
40. turtletontine ◴[] No.45901496[source]
We even have a name for this now…

https://en.wikipedia.org/wiki/Enshittification?wprov=sfti1

41. weberer ◴[] No.45901511[source]
I never bothered trying to stream anything, but I do remember downloading 20mb episodes of Naruto in surprisingly good quality due to the .rmvb format.
replies(1): >>45903277 #
42. j45 ◴[] No.45901566[source]
Real player was one of the first real video players, it wasn't a pain, it was a genuine addon.

Flash, also almost came built into every browser.

By the time both had gone away, HTML video built in was here. Of course, there were players like jwPlayer what played video fine.

Today, most browsers have most codecs.

replies(1): >>45901767 #
43. linguae ◴[] No.45901592{3}[source]
We can have stable user-friendly software. We had a nice sweet spot in the early 2000s with Windows XP and Mac OS X: stable operating systems built on workstation-quality kernels (NT and Mach/BSD, respectively), and a userland that respected the user by providing distraction-free experiences and not trying to upsell the user. Users of workstations already experienced this in the 1990s (NeXT, Sun, SGI, HP, and PCs running IBM OS/2 Windows NT), but it wasn’t until the 2000s when workstation-grade operating systems became readily available to home users, with both Windows XP and Mac OS X 10.0 being released in 2001.
replies(1): >>45906298 #
44. Tabular-Iceberg ◴[] No.45901611{4}[source]
Cinepak was one such codec and that could be arbitrarily seeked and copied just fine, even in the early 90s, if the player was competently implemented. It's just a matter of computing from the nearest keyframe.

What really happened was that the feature was first paywalled as QuickTime Pro, then removed altogether, in typical enshittification fashion. It had nothing to do with the technical limitations of any of the codecs.

45. titzer ◴[] No.45901637{3}[source]
> use it in line at the post office

If it were a powerful, useful device that I could load my own software onto and make programmable without jumping through a bunch of hoops, instead of the ad-laden crapware that resulted from primarily two megacorps duking it out over how to best extort billions from app developers and users for their own benefit, then sure, I'd agree.

But phones aren't awesome little PCs, they're zombifying the majority of the public. They also, incidentally, are insidious little snitches busy at work trying to monetize every single thing about our daily lives.

replies(2): >>45901753 #>>45904581 #
46. Marsymars ◴[] No.45901708[source]
Also, I'm not sure what the actual numbers are, but my impression is that a significant portion of OTA enthusiasts are feeding their OTA signals into a network connected tuner (HDHomeRun, Tablo, AirTV, etc.) and DRM kills all of these.
47. ConceptJunkie ◴[] No.45901712[source]
Local video could be a nightmare in 90s. I remember those days. I remember when it was revolutionary that the Microsoft Media Player came out, and you could use one player for several formats, rather than each video format requiring its own (often buggy) player. Getting the right codecs was still a chore, though.

MS Media Player eventually fell behind the curve, but eventually we got VLC and things got great.

replies(1): >>45902416 #
48. pxc ◴[] No.45901722[source]
> The concept of copy/paste/save for arbitrary data lives on for the non-tech masses only in the form of screenshots and screen recording features.

When it's not impeded by DRM, that is

49. ConceptJunkie ◴[] No.45901723{4}[source]
Modern video tools provide an enormous selection, much of which is free.

But I'll always miss VirtualDub.

replies(2): >>45902500 #>>45903561 #
50. noirscape ◴[] No.45901729[source]
The problem with a standard video element is that while it's mostly nice for the user, it tends to be pretty bad for the server operator. There's a ton of problems with browser video, beginning pretty much entirely with "what's the codec you're using". It sounds easy, but the unfortunate reality is that there's a billion different video codecs (and a heavy use of Hyrum's law/spec abuse on the codecs) and a browser only supports a tiny subset of them. Hosting video already at a basis requires transcoding the video to a different storage format; unlike a normal video file you can't just feed it to VLC and get playback, you're dealing with the terrible browser ecosystem.

Then once you've found a codec, the other problem immediately rears its head: video compression is pretty bad if you want to use a widely supported codec, even if for no other reason than the fact that people use non-mainstream browsers that can be years out of date. So you are now dealing with massive amounts of storage space and bandwidth that are effectively being eaten up by duplicated files, and that isn't cheap either. To give an estimate, under most VPS providers that aren't hyperscalers, a plain text document can be served to a couple million users without having to think about your bandwidth fees. Images are bigger, but not by enough to worry about it. 20 minutes of 1080p video is about 500mb under a well made codec that doesn't mangle the video beyond belief. That video is going to reach at most 40000 people before you burn through 20 terabytes of bandwidth (the Hetzner default amount) and in reality, probably less because some people might rewatch the thing. Hosting video is the point where your bandwidth bill will overtake your storage bill.

And that's before we get into other expected niceties like scrolling through a video while it's playing. Modern video players (the "JS nonsense" ones) can both buffer a video and jump to any point in the video, even if it's outside the buffer. That's not a guarantee with the HTML video element; your browser is probably just going to keep quietly downloading the file while you're watching it (eating into server operator cost) and scrolling ahead in the video will just freeze the output until it's done downloading up until that point.

It's easy to claim hosting video is simple, when in practice it's probably the single worst thing on the internet (well that and running your own mailserver, but that's not only because of technical difficulties). Part of YouTube being bad is just hyper capitalism, sure, but the more complicated techniques like HLS/DASH pretty much entirely exist because hosting video is so expensive and "preventing your bandwidth bill from exploding" is really important. That's also why there's no real competition to YouTube; the metrics of hosting video only make sense if you have a Google amount of money and datacenters to throw at the problem, or don't care about your finances in the first place.

replies(2): >>45902228 #>>45906474 #
51. keyringlight ◴[] No.45901743[source]
The thing that stands out to me looking back over a few decades is how much of consumer/public computing is exploring the latest novel thing and companies trying to cash in on it. Multimedia was the buzzword aeons ago, but was a gradual thing with increasing color depth and resolution, video, 3D rendering, storage capabilities for local playback, sound going from basic built in speaker beeps to surround and spatial processing. Similar with the internet from modems to broadband to being almost ubiquitously available on mobile. Or stereoscopic 3D, or VR, or touchscreens, or various input devices.

Adolescence is a very good word to encompass it, lots of awkward experiments trying to make the latest thing stick along with some of them getting discarded along the way when we grow out of them, they turn out not to be (broadly) useful or fashion moves on. What I wonder about is if the personal computer has hit maturity now and we're past that experimental phase, for most people it's an appliance. Obviously you can still get PCs and treat them as a workstation to dive into whatever you're enthusiastic about but you need to specifically go out and pursue that, where the ecosystem might be lacking is a bridge between the device most have as their personal computer (phone/tablet) and something that'll introduce them to other areas.

52. ConceptJunkie ◴[] No.45901753{4}[source]
> ut phones aren't awesome little PCs, they're zombifying the majority of the public. They also, incidentally, are insidious little snitches busy at work trying to monetize every single thing about our daily lives.

Yes, and corporations are doing all the same stuff to our PCs as well.

replies(1): >>45905835 #
53. recursive ◴[] No.45901767{3}[source]
Real Player was an early innovator. Mostly in dark patterns.
replies(1): >>45902834 #
54. layer8 ◴[] No.45901806{3}[source]
Well… https://www.zotac.com/page/zotac-vr-go-4

There are also various handheld PCs.

55. kccqzy ◴[] No.45901828{4}[source]
One issue GP may be referring to is the bifurcation of video viewing tools and video editing tools. There are excellent video editing tools: on the desktop from paid ones like Premiere to free (as in beer) ones like DaVinci Resolve, not to mention mobile apps behind the TikTok culture. There are also excellent and built-in video players in every browser and every OS.

But in the modern age viewing and editing a video are seen as two entirely separate tasks. You simply do not expect the video player that comes with the OS to cut, copy, and paste videos, even though cut, copy, and paste are basic OS-level features. This is very much different from the experience of almost all other kinds of files. You use Microsoft word to view and edit your word processing documents. Or if you aren’t fancy you use notepad to view and edit your plain text documents. These text documents easily allow cut, copy, and paste.

replies(2): >>45902481 #>>45903484 #
56. jsmith45 ◴[] No.45901896{3}[source]
Chrome has finally just landed enabled by default native HLS playback support within the past month. See http://crrev.com/c/7047405

I'm not sure what the rollout status actually is at the moment.

replies(1): >>45902132 #
57. kccqzy ◴[] No.45901919{3}[source]
I totally agree. And much of the JS complexity on smaller niche video sites aren’t even implemented properly. On some sites I just open developer console, find the m3u8 file URL and cookies in the request, and download it to view locally.

Browsers generally do allow native seeking if the video is properly encoded and the site supports such niceties as Accept-Range: bytes.

replies(2): >>45902370 #>>45902413 #
58. walletdrainer ◴[] No.45902009{3}[source]
I’m also waiting for the gallon sized water bottle I can fit in my <1l pocket.
59. armchairhacker ◴[] No.45902069[source]
A specific issue with video data is that it’s much denser: the same concept in video takes up more bytes than in text or image. Therefore hosting is more expensive, so less people host and the ones that do (e.g. YouTube) expect revenue. Furthermore, because videos are dense, people want to download them streaming, which means hosts must not just have storage but reliable bandwidth.

Even then, there are a few competitors to YouTube like Nebula, PeerTube, and Odysee. But Nebula requires a subscription and PeerTube and Odysee have worse quality, because good video hosting and streaming is expensive.

replies(1): >>45904520 #
60. jsheard ◴[] No.45902132{4}[source]
> See go/hls-direct-playback for design and launch stats analysis.

Is that an internal Google wiki or something? I can't find whatever they're referring to.

61. dev0p ◴[] No.45902135[source]
YouTube should have been a distributed p2p system with local storage of your favorite videos. A man can dream...
replies(1): >>45902266 #
62. jsmith45 ◴[] No.45902228{3}[source]
Chrome desktop has just landed enabled by default native HLS support for the video element within the last month. (There may be a few issues still to be worked out, and I don't know what the rollout status is, but certainly by year end it will just work). Presumably most downstream chromium derivatives will pick this support up soon.

My understanding is that Chrome for Android has supported it for some time by way of delegating to android's native media support which included HLS.

Desktop and mobile Safari has had it enabled for a long time, and thus so has Chrome for iOS.

So this should eventually help things.

63. amelius ◴[] No.45902266[source]
Didn't work because asymmetric upload/download speeds (which now are a thing of the past; however, it gave youtube an early advantage).
replies(2): >>45903130 #>>45904314 #
64. dspillett ◴[] No.45902319{3}[source]
> RealPlayer was a dumpster fire

And actually malware IMO. IIRC many of its installs were through tricks: silent installations with other software, drive-by downloads, etc. And once in, by fair means or fowl, it took over every video playing avenue whether you wanted it to or not, and it itself included other malware like Comet Cursor.

65. ◴[] No.45902370{4}[source]
66. deltoidmaximus ◴[] No.45902411[source]
Was RealPlayer really that horrible or was it just trying to do streaming media on an extremely low bandwidth connection without hardware accelerated and sophisticated codecs? I only really used it with a 28.8K modem netscape and Windows 95. The experience was poor but the experience viewing moderately sized images wasn't great either. I remember at the time encountering MPEG decoder add-in cards (that nobody used), although I suspect video cards started to add these features during the 1990s at some point.
replies(1): >>45903314 #
67. ◴[] No.45902413{4}[source]
68. embedding-shape ◴[] No.45902416{3}[source]
> MS Media Player eventually fell behind the curve, but eventually we got VLC and things got great.

And in-between those we had Media Player Classic together with the Combined Community Codec Pack, and once you had MPC + CCCP installed, you could finally view those glorious aXXo-branded 700MB files found on a random DC++ hub.

replies(1): >>45903854 #
69. embedding-shape ◴[] No.45902432{3}[source]
Ah man, Macs of yore could play .rm/.rv files natively?
70. embedding-shape ◴[] No.45902481{5}[source]
I think that happens when the rift between producers and consumers require some learning to jump from one to the other, at least professionally.

Some of the people who produce videos for a living require vastly different tools than someone who needs to trim the edges of a short home video clip, so the the UI and UX has to be different, otherwise these people won't be able to effectively do their job.

For writing, everyone pretty much does it the same way. You sit down, you enter characters with a keyboard, and sometimes to remove/edit stuff. Of course, there are professional tools for people who write stories for a living, that helps you keep track of arcs, characters, environments and so on, and many professionals do use them.

So while it looks like "Ah, Word actually works for everyone, why can't we do the same for video?" there are still professionals who need tools specifically for "writing stories" or "writing screenplays", and same in other areas :)

replies(1): >>45903861 #
71. embedding-shape ◴[] No.45902500{5}[source]
> But I'll always miss VirtualDub.

Miss? I still used it just last week! Still haven't found anything that is as fast and easy to take a directory of frames in .png and concatenating them together into a proper video. I use it post 3D renders all the time :)

72. ryandrake ◴[] No.45902520[source]
I've always found it insane how much software development web sites are willing to undertake, just to avoid using the standard video, audio, and img HTML elements. It's almost hilarious how over engineered everything is, just so they can 'protect' things they are ultimately publishing on the open web.
73. MangoToupe ◴[] No.45902619[source]
> For years it was a pain to deal with video because you had to navigate third party players (remember Real Player?), Flash plugins, and sketchy codec pack installs from adware infested download sites.

How is this any worse than what YouTube does now? Real Player and flash never made you watch ads.

replies(1): >>45902685 #
74. jonas21 ◴[] No.45902685{3}[source]
It seems you may be misremembering. From Wikipedia [1]:

> Past versions of RealPlayer have been criticized for containing adware and spyware such as Comet Cursor. ... PC World magazine named RealPlayer (1999 Version) as number 2 in its 2006 list "The 25 Worst Tech Products of All Time", writing that RealPlayer "had a disturbing way of making itself a little too much at home on your PC--installing itself as the default media player, taking liberties with your Windows Registry, popping up annoying 'messages' that were really just advertisements, and so on."

[1] https://en.wikipedia.org/wiki/RealPlayer

replies(1): >>45903882 #
75. CharlesW ◴[] No.45902740{4}[source]
> What you’re describing with QuickTime was a proprietary nightmare that didn’t even work correctly across Apple products, let alone Microsoft or Linux.

This is such a deep misunderstanding of QuickTime that it's hard to know where to begin. QuickTime supported standards whenever possible, but you must know that QuickTime pioneered digital video and audio before open media standards were ubiquitous, and was in fact the blueprint (sometimes literally, see https://en.wikipedia.org/wiki/ISO_base_media_file_format) for today's standards. As a top-level history lesson, do yourself a favor and ask your favorite LLM, "What technology standards did QuickTime use and inspire?"

replies(1): >>45902933 #
76. niels8472 ◴[] No.45902814{3}[source]
That may also just be Firefox's way of telling you it has updated and needs to be restarted.
77. j45 ◴[] No.45902834{4}[source]
Wouldn't be surprising, likely happened more when competition showed up.
78. CharlesW ◴[] No.45902846{4}[source]
> Holding Shift and selecting a chunk of a video to copy was simple because videos were mostly a succession of independently compressed frames.

That was never true. QuickTime 1.0 famously included the Apple Video ("Road Pizza") codec, which had to do temporal compression in order to support video delivery at usable file sizes.

> There are whole projects striving to provide a reliable way to just cut videos without having to recode…

Again, even QuickTime 1.0 did this perfectly.

replies(1): >>45903107 #
79. j45 ◴[] No.45902865[source]
Depending on where personal/portable AI devices go, phones might be significantly different or not exist in 10 years as they do today.

There might be a resurgence of some kind of device like a PC.

Seeing iPadOS gain desktop features, and MacOS starting to adopt more and more iPadOS type features clearly shows the desktop, laptop and tablet experiences will be merged at some point by Apple at least.

replies(1): >>45903475 #
80. mmh0000 ◴[] No.45902933{5}[source]
You may be "technically correct" (the best kind of correct), but holy je-BUS was QT NOT user-friendly nor cross-platform-friendly at the height of its popularity.

There's a reason that once alternatives became available, users left QT as quickly as they could.

QT was pioneering A/V solutions; I won't argue against that. So was Flash, so was Shockwave, so was RealMedia, and remember the horror that was Windows Media Player (from the Win98 era)?

81. gjm11 ◴[] No.45903090[source]
I think companies always prioritized their own interests.

A company can increase its profits (1) by improving their products and services, so that they'll get more customers or customers willing to pay more, or (2) by increasing how much of their revenue is profit by (e.g.) cutting corners on quality or raising prices or selling customers' personal information to third parties.

Either of those can work. Yes, a noble idealistic company might choose #1 over #2 out of virtue, but I think that if most companies picked #1 in the past it's because they thought they'd get richer that way.

I think what's happened is that for some reason #2 has become easier or more profitable, relative to #1, over time. Or maybe it used not to be so clearly understood that #2 was a live option, and #1 seemed safer, but now everyone knows that you can get away with #2 so they do that.

82. kalleboo ◴[] No.45903107{5}[source]
It's crazy how even today, VLC still can't scrub in an h264 video and even skipping around takes seconds for it to catch up while QuickTime Player (AVFoundation) can scrub around in realtime.

Early QuickTime was a miracle playing video on 25 MHz Motorola CPUs.

replies(2): >>45903537 #>>45907262 #
83. duped ◴[] No.45903125[source]
A media business is predicated on exclusive rights over their media. The entire notion of media being freely copied and saved is contrary to their business models. I think there's a healthy debate to be had over whether those models are entitled to exist and how much harm to consumers is tolerable, but it's not really obvious how to create a business that deals in media without some kind of protection over the copying and distribution of that media.

I think what breaks computer peoples' brains a bit is the idea that the bytes flying around networks aren't just bytes, they represent information that society has granted individuals or businesses the right to control and the fact technology doesn't treat any bytes special is a problem when society wants to regulate the rights over that information.

I have worked on computer systems for media organizations and they have a very different view of intellectual property than the average programmer or technologist. The people I find the most militant about protecting their rights are the small guys, because they can't afford to sue a pediatrician for an Elsa mural or something.

84. gbin ◴[] No.45903130{3}[source]
Guess why it was asymmetrical in the first place ... Telcos wanted to sell the upload bandwidth to streaming companies. Another double dipping Telco monopoly squeeze and customer boxing / enshitification from very early on.
replies(1): >>45903691 #
85. physicsguy ◴[] No.45903277{3}[source]
The BBC here used to put a ton of news content on it, it was pretty forward thinking really!
86. kalleboo ◴[] No.45903314{3}[source]
I've gotten to experience using RealPlayer again this year[0] and... a lot of it was just it being really early but a lot of it was just the software being really bloated with adware and terrible design decisions. It asks for your home address when you install it, there are a bunch of ad panes you have to manually disable etc

[0] https://kalleboo.com/linked/realplayer2025.png

87. WorldPeas ◴[] No.45903475{3}[source]
I think it'd be biased more in the direction of the Ipad. If anything there's one feature apple's trying to avoid and that's Macos' waning ability to run third party binaries
88. cycomanic ◴[] No.45903484{5}[source]
> But in the modern age viewing and editing a video are seen as two entirely separate tasks. You simply do not expect the video player that comes with the OS to cut, copy, and paste videos. This is very much different from the experience of almost all other kinds of files. You use Microsoft word to view and edit your word processing documents.

I think Word and other text documents are the exception not the rule. Image files have been pretty much always been viewed in different programs than the ones used for editing (although some viewers have rudimentary crop or rotate capabilities). Same with PDFs or PS files we alway view in something different than the editor. Nobody listen to audio files in e.g. Audacity.

In fact I can't even think about any other format except for docs where the editor is also the prime viewer (I suspect the reason is that originally consumption of docs was printing)

89. GuB-42 ◴[] No.45903505[source]
Experience with video is excellent for most people. All the complexity is hidden from the end user, unless you are trying to hack something. In the 1990s, streaming effectively didn't exist because people didn't have enough bandwidth (it was mostly dial-up), and there was very little legal offering, and the little that existed was terrible. Home video was limited too, as few people knew how to make video files suitable for online diffusion.

Piracy did pretty well, but that's because the legal experience was so terrible. But even then, you had to download obscure players and codec packs, and sourcing wasn't as easy as it is now. For reference VLC and BitTorrent released in 2001.

I'd say the user experience steadily improved and peaked in the mid-2010s. I think it is worse now, but if it is worse now, back then, it was terrible, for different reasons.

90. darkwater ◴[] No.45903537{6}[source]
> It's crazy how even today, VLC still can't scrub in an h264 video and even skipping around takes seconds for it to catch up while QuickTime Player (AVFoundation) can scrub around in realtime.

I'm completely ignorant on this topic but couldn't this be related to patents?

91. Tabular-Iceberg ◴[] No.45903561{5}[source]
But I don't want more tools. I want to be able to view a video on YouTube, shift-scrub to select a short clip, hit copy, then go over to X, write some commentary, and hit paste. I don't want to have to go through yt-dlp, a dedicated video editor, and a file picker.

This functionality was taken for granted when video on personal computers were first invented.

92. Tabular-Iceberg ◴[] No.45903691{4}[source]
I thought it was just trading more download for less upload when last mile bandwidth was limited by re-using old POTS copper.

Wasn't dialup largely asymmetric too? I don't think p2p streaming was even on the radar back then.

93. JBiserkov ◴[] No.45903854{4}[source]
I'm still using the Media Player Classic Home Cinema to this day. https://github.com/clsid2/mpc-hc

Never liked VLC, but that's just me.

replies(3): >>45903974 #>>45905858 #>>45906943 #
94. Tabular-Iceberg ◴[] No.45903861{6}[source]
I used Avid VideoShop back in the day for that, which was Avid's consumer level offering. But I still appreciated being able to copy and paste from Movie Player when I just needed to paste a clip into a different application, which was much quicker when that was all I needed.
95. MangoToupe ◴[] No.45903882{4}[source]
Ah, I was not a windows user at the time.

Regardless, from what I remember it was never as annoying as being screamed at to buy a minivan.

96. embedding-shape ◴[] No.45903974{5}[source]
I did drop MPC in favor of VLC, but with the new UI of VLC, maybe it's time to give MPC a try again. Didn't realize there was forks of it, time to do some rabbit hole diving!
97. dev0p ◴[] No.45904314{3}[source]
Now largely more feasible. We should try again.
replies(1): >>45904990 #
98. gloosx ◴[] No.45904520[source]
The real problem is that YouTube built a model where the platform, not the creators, controls the money flow. They could have charged creators directly for hosting and left monetisation up to them, but by inserting themselves as the middleman, they gained leverage and authority over content itself. The "cost of hosting" is just the technical excuse for such centralisation.
replies(1): >>45906559 #
99. fragmede ◴[] No.45904581{4}[source]
If you think having a developer mode switch on your smartphone that would enable shell access and a build env is what's stopping "the majority of the public" from "zombifying", either you need to talk with more "majority of the public", or I've been talking to the wrong "majority of the public".

The general public doesn't know how to program. They don't know what variables are, that they have types, they think functions are what rich people call a dinner party or corporate event. On computers, where there are no such restrictions, the majority of the public haven't suddenly become hobbyist programmers in their spare time.

If you're so blinded by hate because there are hoops (which there absolutely are), and you refuse to jump at all, not even a little bit, simply on principle, I mean, you do you. Meanwhile, there are people who aren't the majority of the public, but that want to do things that able to get into tech learning to code despite the epic of Apple vs Google vs Gilgamesh flattening towns. It would be great if it were easier because the phones were more open, but at some point you gotta go with the serenity prayer.

replies(1): >>45906453 #
100. Telaneo ◴[] No.45904615[source]
DRM being forced into freeview TV seems like a contradiction in terms, and yet here we are.
101. fragmede ◴[] No.45904714{4}[source]
Long pressing on https://www.learningcontainer.com/wp-content/uploads/2024/07...

gets me

https://imgur.com/a/bseFwX3 on iOS 18, and https://imgur.com/a/Ksbz3zW on iOS 26

Maybe you're holding it wrong?

replies(1): >>45907429 #
102. dsamarin ◴[] No.45904990{4}[source]
Would you like to work with me to create OurTube?
replies(2): >>45906361 #>>45906738 #
103. 9cb14c1ec0 ◴[] No.45905835{5}[source]
There are more options on PCs to fight back with.
104. xnx ◴[] No.45905858{5}[source]
It's insane that clicking on the video in the VLC interface does nothing. In every other app it is play/pause. There's a way to enable it deep in settings (or as a plugin?) but it should be the default.
105. zelphirkalt ◴[] No.45906112{3}[source]
Probably just the typical nefarious activities of YouTube. Either "accidentally" driving users to switch browsers, or experimenting with circumventing ad blockers, or negligence in testing, or who knows what.

If they want the "Google has no browser monopoly!" claim, then they should be obligated to make their services work perfectly with the alternative, instead of subtly scheming and manipulating people.

One thing you can do is to use an invidious instance. Those don't support live streams and shorts, but at least you don't have to deal with the atrocious normal YouTube frontend.

106. ndriscoll ◴[] No.45906298{4}[source]
We do of course still have this in modern computing with Linux/KDE. Stable, snappy, and does exactly what you ask. The computer doesn't get in your way, nor does it try to get you to do something else. It just does what you tell it to do, immediately.
replies(1): >>45907774 #
107. dcreater ◴[] No.45906361{5}[source]
Yes!
108. titzer ◴[] No.45906453{5}[source]
There's definitely a mismatch between expectations between what you inferred I meant and what I really mean. We agree that the majority of people are not going to suddenly stop being zombies if the platform were more open for development. It's a complex societal issue that's driven by the media atmosphere and the attention economy and affects all platforms. But smartphones are the platform that seems to be the most extremely affected and it definitely is accelerated by the locked down, content-consuming, ad-laden nature of everything the platform drives them to do. Nothing about the interaction mode of a touchscreen phone lends itself to being able to do deep work particularly well, but then on top of that all the platforms' incentives push away from it again.

> If you're so blinded by hate because there are hoops (which there absolutely are), and you refuse to jump at all

It's not necessary to bring that energy to HN and I'm going to nope right on at the point you accuse me of not being technical enough.

109. 9cb14c1ec0 ◴[] No.45906474{3}[source]
Any serious video distribution system would not use metered bandwidth. You're not using a VPS provider. You are colocating some servers in a datacenter and buying an unmetered 10 gigabit or 100 gigabit IP transit service.
110. armchairhacker ◴[] No.45906559{3}[source]
> They could have charged creators directly for hosting and left monetization up to them

A platform could do that today. I doubt such a platform would've beat YouTube even in the early 2000s. Creators can get almost the same experience by hosting their own site on a VPS.

111. dev0p ◴[] No.45906738{5}[source]
I mean, PeerTube is already halfway there. The problem is that it's a pain in the ass to host, last time I tried. Which sums up the whole problem as to why we have YouTube in the first place.
112. odo1242 ◴[] No.45906943{5}[source]
VLC has fallen slightly victim to the “developer team tries to rebuild the entire product from scratch and still isn’t done with the rebuild but has stopped maintaining the original for like three years” issue that some software seems to have
replies(1): >>45908009 #
113. morshu9001 ◴[] No.45907262{6}[source]
QT is so much faster than anything else. I'll only use VLC if the format is weird or if I want some feature like playlists.
114. Tabular-Iceberg ◴[] No.45907429{5}[source]
I think you're holding it wrong, because that's a .webp image, not a .webm video.
115. skirmish ◴[] No.45907725[source]
Well, the corporate policy in GOOG now is to only test everything on Chrome. Engineers are not even allowed to install Firefox. This is the result.
116. linguae ◴[] No.45907774{5}[source]
Yup, desktop Linux and other FOSS systems like ReactOS and Haiku are the last bastions of personal computing that haven’t been made into platforms that nag and upsell us.
117. leptons ◴[] No.45907842{3}[source]
If you weren't using a Mac and wanted to play Quicktime videos? Then you have to install Apple's Quicktime player for Windows which was a piece of garbage.
118. xeonmc ◴[] No.45908009{6}[source]
Ah, the Overwatch 2 development approach.