17 points BanditCat | 1 comments | 12 Nov 25 02:46 UTC | HN request time: 0.282s
| source I've written Atlas, a GPU scripting language that eliminates the boilerplate of managing textures and uniforms. Here are some demos including 4D fractal exploration with gamepad controls. Press 7 to see the Julia set, and try reloading if you see rectangles/it glitches. Documentation:
https://banditcat.github.io/Atlas/index.html *requires approximately an RTX 3080.