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498 points azhenley | 1 comments | | HN request time: 0.212s | source
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munchler ◴[] No.45767832[source]
> Making almost every variable const at initialization is good practice. I wish it was the default, and mutable was a keyword.

It's funny how functional programming is slowly becoming the best practice for modern code (pure functions, no side-effects), yet functional programming languages are still considered fringe tech for some reason.

If you want a language where const is the default and mutable is a keyword, try F# for starters. I switched and never looked back.

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1. physicles ◴[] No.45770306[source]
Agreed, and Carmack as always was ahead of the curve here.

In case anyone here hasn’t seen it, here’s his famous essay, Functional Programming in C++:

http://sevangelatos.com/john-carmack-on/

He addresses your point:

> I do believe that there is real value in pursuing functional programming, but it would be irresponsible to exhort everyone to abandon their C++ compilers and start coding in Lisp, Haskell, or, to be blunt, any other fringe language. To the eternal chagrin of language designers, there are plenty of externalities that can overwhelm the benefits of a language, and game development has more than most fields.