Some of these games seem completely abhorrent, and probably illegal in more restrictive jurisdictions, but not the United States. And I've not seen any suggestion they're funding terrorism or something. So I'm perplexed.
Some of these games seem completely abhorrent, and probably illegal in more restrictive jurisdictions, but not the United States. And I've not seen any suggestion they're funding terrorism or something. So I'm perplexed.
[1] https://www.eff.org/deeplinks/2020/12/visa-and-mastercard-ar...
[2] https://www.newsweek.com/why-visa-mastercard-being-blamed-on...
[3] https://scholarworks.iu.edu/dspace/bitstreams/761eb6c3-9377-...
What could possibly hold enough leverage that Visa would jeopardize their sweet gig as an ideology-neutral, essential piece of American infrastructure siphoning 1-2% off of every dollar of consumer spending?
The unspoken arrangement is that the government allows them to keep charging a de facto sales tax on a massive portion of the economy as long as they cooperate and de facto ban things that the government wants banned but can't ban themselves due to that pesky constitution.
Many banks have tried to start other electronic payments independent from those 2 (for example Wero) but it doesn't really get any traction.
So I don't see how the duopoly is any less powerful here.
Some card fees are capped by the EU: https://www.visa.co.uk/about-visa/visa-in-europe/fees-and-in..., quoting "From 9 December 2015, European regulation on interchange fees (Regulation (EU) 2015/751 of the European Parliament and of the European Council of 29 April 2015 on interchange fees for card-based transactions, “the IFR”) imposes interchange fee caps on most product types within the European Economic Area (EEA).".
It is true though that French banks have huge fees even for debit (0.20%) compared to, for example The Netherlands (0.02 eur).
So the doupoly is not as powerful everywhere, but I have no clue why the difference.