Some of these games seem completely abhorrent, and probably illegal in more restrictive jurisdictions, but not the United States. And I've not seen any suggestion they're funding terrorism or something. So I'm perplexed.
Some of these games seem completely abhorrent, and probably illegal in more restrictive jurisdictions, but not the United States. And I've not seen any suggestion they're funding terrorism or something. So I'm perplexed.
You might think I'm defending the multibillion company but here comes the catch: all of this is expensive so when you are doing something funky even though not illegal they just cut you out. You are a small dev or merchant and it's not worth running a whole monitoring apparatus over your activities.
Then we get into this situation where borderline cartel activity like this happens and we have a sort of shadow government enacting their own regulations. This raises some eyebrows dont you think? It will probably continue until governments realize this is happening.
I really wish we had a push for payment neutrality. Financial transactions are infrastructure and infrastructure should be dumb and neutral. Why does everyone have to suffer slow and expensive transfers just to maybe occasionally catch some bad guys (and they're not actually caught, just mildly inconvenienced)? And of course once you're already doing it, there's inevitably overreach, as evidenced by Visa here.
And before someone chimes in about how crypto will solve this: yes, crypto has already solved this for the criminal class. But most of the rest of people still have to suffer all the fincrime policing every time they move money or pay for something.