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292 points kristoff_it | 1 comments | | HN request time: 0.207s | source
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dvt ◴[] No.44610616[source]
"Asynchrony" is a very bad word for this and we already have a very well-defined mathematical one: commutativity. Some operations are commutative (order does not matter: addition, multiplication, etc.), while others are non-commutative (order does matter: subtraction, division, etc.).

    try io.asyncConcurrent(Server.accept, .{server, io});
    io.async(Cient.connect, .{client, io});
Usually, ordering of operations in code is indicated by the line number (first line happens before the second line, and so on), but I understand that this might fly out the window in async code. So, my gut tells me this would be better achieved with the (shudder) `.then(...)` paradigm. It sucks, but better the devil you know than the devil you don't.

As written, `asyncConcurrent(...)` is confusing as shit, and unless you memorize this blog post, you'll have no idea what this code means. I get that Zig (like Rust, which I really like fwiw) is trying all kinds of new hipster things, but half the time they just end up being unintuitive and confusing. Either implement (async-based) commutativity/operation ordering somehow (like Rust's lifetimes maybe?) or just use what people are already used to.

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1. hinkley ◴[] No.44612605[source]
Asynchrony also allows for partial ordering. Two operations may still need to be retired in a particular order without having to execute in that order.

Subtraction for instance is not commutative. But you could calculate the balance and the deduction as two separate queries and then apply the results in the appropriate order.