You can write to one file, wait, and then write to the second file.
Concurrency not required.
Example 2
You can NOT do Server.accept, wait, and then do Client.connect, because Server.accept would block forever.
Concurrency required.
> Unfortunately this code doesn’t express this requirement [of concurrency], which is why I called it a programming error
I gather that this is a quirk of the way async works in zig, because it would be correct in all the async runtimes I'm familiar with (e.g. python, js, golang).
My existing mental model is that "async" is just a syntactic tool to express concurrent programs. I think I'll have to learn more about how async works in zig.
This is an artifact of wanting to write async code in environments where "threads" and "malloc" aren't meaningful concepts.
Rust does have a notion of autonomous existence: tasks.