There aren't many games from that era that are as infinitely replayable. Command and Conquer: Yuri's Revenge and Starcraft come to mind.
There aren't many games from that era that are as infinitely replayable. Command and Conquer: Yuri's Revenge and Starcraft come to mind.
according to wiki there should be an easier way:
Platform(s) Windows, Macintosh, Linux (PowerPC/x86), iOS, Android
Release March 3, 1999
The Mac version (I own both) was for PowerPC Macs.
I've already paid for it a third time, as part of a HOMM box set for Windows.
Good Old Games has produced a fixed version, so I could pay for it a fourth time, but running it in the VM still works.
There is also a great remake with a new engine, that of course requires the original assets.
And, they look beautiful.
Its wonderful what a dedicated community can achieve. Kudos to all of them!
TIP: if you get the game on GOG. It will run just fine in any modern Windows setup (even MAC OS i believe)
And if you like insanely complex scenarios, check out HotA user maps on maps4heroes.
It probably wouldn't cost more than $1, given that you're clearly willing to wait for a sale.
Advertised price right now is $5 with "lowest price in the last 30 days" of $2.50. The bundle of all 8 expansion campaigns shows the same current and recent pricing.
I think A lot of games from that era were infinitely replayable. Diablo, Sim City. It really is the case we dont made them like that any more. The amount of small details that goes into it. Not just the games itself, but also the packaging, manual and things surrounding.
It is somewhat strange that group of people grow up and start producing in the 90s still have the attention to detail mind set. This is mostly gone in modern Gen Z generation.