If you're into that sort of stuff there is also https://generative.fm by Alex Bainter.
You can even play both at the same time!
I drive both at the moment (Above the rain) through my Analog Heat with a good amount of saturation and play it softly. Bliss.
- It's open source, including the code that produced the audio: https://github.com/pac-dev/AmbientGarden
- All the generated music is in just intonation. This was mostly for convenience at first (JI is easy to produce with code), but it led me down a massive harmonic rabbit hole in which I'm still located.
I'm currently hacking away at the next iteration of this, where rhythm is fully embraced. I have to say the ambient genre was super convenient and allowed me to play fast and loose with synchronization, while really focusing on how harmony can be laid out in space. But rhythm was always in the books and I'm hoping it takes things to another level.
Specifically "Flowers and People, Cannot Be Controlled but Live Together" [2] - the entire soundtrack for the experience was incredible, and this ambient garden took me right back. Thank you for sharing!
[1] https://www.youtube.com/watch?v=F7nODEETR4s
[2] https://music.apple.com/jp/artist/hideaki-takahashi/30588056...
(i liked that it had some minimal interactivity/gameplay).
any others like it?
Maybe there wouldn’t need to be trees everywhere, but at least some clusters here and there, with different combinations, should incentivise exploration.
if you're hacking another iteration, i'm a 'wall of sound' type person... i was a bit sad that the 'listening radius' was so small / not changable. some of the sounds went out of focus too quickly for me even at the lowest autopilot speed, and this meant there were only a few sounds playing simultaneously at every moment.
Will star, and watch. Thank you!