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893 points mikenew | 5 comments | | HN request time: 0.619s | source
1. nbadg ◴[] No.44017342[source]
As far as I'm aware, the proposed mechanisms for this have to do with the distance to the focus point -- in other words, the fact that the display is close, not that it's a display. The virtual distance to the display, and hence your eyes' focal distance, is definitely something you can change in VR, and presumably also AR, so I think this would actually presumably be better, wouldn't it?
2. mangomountain ◴[] No.44017353[source]
Actually not sure if the focal length prevents this, if so very exciting
3. boomskats ◴[] No.44017361[source]
My AR glasses (viture xr pro) have a focus distance of ~3m. I actually find them more relaxing to look at than my monitors or epaper displays, and that focus distance is what I attribute it to.
4. FrojoS ◴[] No.44017381[source]
> https://pubmed.ncbi.nlm.nih.gov/39982728/

Did you paste the wrong link? This meta-study does not seem to say anything about "up close".

From the abstract:

> Study selection: Primary research articles investigating the association of exposure to digital screen devices (ie, smartphones, tablets, game consoles, computers, or television) with myopia-related outcomes

5. mmastrac ◴[] No.44017542[source]
As someone developing hyperopia, I wonder if this would help...